SEM-18277 genuine shock absorber GENUINE SEM BRANDED HENDRICKSON TRAILER SHOCK ABSORBER, MANUFACTURED BY SEM IN TURKEY POSITION: TRAILER ORIGINAL EQUIPMENT #: B-23651, S-23651 CROSS REFERENCES: 85045
SKU: 1785765910

SEM-18277 genuine shock absorber GENUINE SEM BRANDED HENDRICKSON TRAILER SHOCK ABSORBER, MANUFACTURED BY SEM IN TURKEY POSITION: TRAILER ORIGINAL EQUIPMENT #: B-23651, S-23651 CROSS REFERENCES: 85045

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Description

SEM-18277 genuine shock absorber GENUINE SEM BRANDED HENDRICKSON TRAILER SHOCK ABSORBER, MANUFACTURED BY SEM IN TURKEY POSITION: TRAILER ORIGINAL EQUIPMENT #: B-23651, S-23651 CROSS REFERENCES: 85045Extended Length (in) 14. 52 Collapsed Length (in) 10. 12 Stroke (in) 4. 4 Bore 1 5 8" Dust Tube YES Recoil Cutoff YES Rebound (lb) 1020 Compression (lb) 219 Upper Mount Code ES36 Accessory Kit # n a Lower Mount Code ES36 Weight (lbs) 5. 3 Dust Tube Material Steel External Diameter Illustration C Package Contents 1 Shock Alliance Truck Parts ABP N32 O900046 Alliance Truck Parts ABP N32 G900046 Arvin 665760 Bulldog HD1214 0499 Bulldog HD1215 0046 Cush

Extended Length (in)
14.52
Collapsed Length (in)
10.12
Stroke (in)
4.4
Bore
1-5/8"
Dust Tube
YES
Recoil Cutoff
YES
Rebound (lb)
1020
Compression (lb)
219
Upper Mount Code
ES36
Accessory Kit #
n/a
Lower Mount Code
ES36
Weight (lbs)
5.3
Dust Tube Material
Steel
External Diameter Illustration
C
Package Contents
1 Shock
Alliance Truck Parts ABP N32 O900046
Alliance Truck Parts ABP N32 G900046
Arvin 665760
Bulldog HD1214-0499
Bulldog HD1215-0046
Cush Suspensions C04045
Dayton Parts 441 - 85045
FCS F347202
Fleetrite AMS660188
Gabriel 85045
Gold 9160538
Gold 8170098
Hendrickson S-22311
Hendrickson S23651
Hendrickson B22862
Hendrickson S-22862
Hendrickson 665760
Hendrickson 665767
Hendrickson B-23651
Hendrickson B22311
Hendrickson B23651
Hendrickson S22311
Hendrickson 665733
Hendrickson S22862
Hendrickson B-22862
Hendrickson B-22311
Hendrickson S-23651
Holland 665454
Holland 90045572
Holland 90044868
Koni 88-1541
Marathon Industries 58098-MB
Meritor M85045
Monroe Shocks & Struts 66627
Muncie Transit Supply 665569
Muncie Transit Supply H5321144004
Muncie Transit Supply H53-21144-004
PRT 925276
Reyco Granning 702135-01
Reyco Granning 665830
Reyco Granning 70213501
Ridewell Corp 1270007
Sachs 316318
Sachs 317779
Tuthill Transfer 70213501
Tuthill Transfer 702135-01
Utility Trailer Manufacturing B23651
Utility Trailer Manufacturing B-23651
Volvo 83176219
Volvo SA5045
Volvo Truck SA5045
Wabash National NEW900-44-868
Wabash National NEW90044868
Watson & Chalin B-23651
Watson & Chalin B23651
ALL Cush Corporation Trailer Suspensions - Top Mount Rear RoughNeck Series, Cush Integrated, TopMount 25K; C04045
ALL Hendrickson Trailer Suspension Systems CONNEX Rear CXY 23K / 25K (Standard with 6.5" - 9" Ride Height); B-23651
ALL Hendrickson Trailer Suspension Systems CONNEX Rear CXY 23K / 25K (Standard with 6.5" - 9" Ride Height); S-23651
ALL Hendrickson Trailer Suspension Systems Intraax Rear AAL 23K, 25K & 30K Models;Front shocks with 6.5" to 9" Ride Height; B-23651
ALL Hendrickson Trailer Suspension Systems Intraax Rear AANL 23K Models;with 6.5" to 9" Ride Height - Standard; B-23651
ALL Hendrickson Trailer Suspension Systems Intraax Rear AANLS 20K (Standard with 6.5" - 9" Ride Height - Front Mounting); B-23651
ALL Hendrickson Trailer Suspension Systems Intraax Rear AANLS 20K (Standard with 6.5" - 9" Ride Height - Front Mounting); S-23651
ALL Hendrickson Trailer Suspension Systems Intraax Rear AANT 23K (Standard with 13" Ride Height and High Damping); B-23651
ALL Hendrickson Trailer Suspension Systems Intraax Rear AANT 23K (Standard with 13" Ride Height and High Damping); S-23651
ALL Hendrickson Trailer Suspension Systems Intraax Rear AAZL 23K / 46K Models;with 6.5" to 9" Ride Height - Standard; B-23651
ALL Hendrickson Trailer Suspension Systems Intraax Rear Low Ride Height Models with;(6.5" to 8" Ride Height); B-22311
ALL Hendrickson Trailer Suspension Systems UnderSlung Style Rear HT250US (Models with Angled and Frame Clearance Mount);(Standard Travel w/ 6.5", 7.5" & 14" Ride Height); B-23651
ALL Hendrickson Trailer Suspension Systems UnderSlung Style Rear HT250US (Models with O.E.M. Number); B-22862
ALL Hendrickson Trailer Suspension Systems UnderSlung Style Rear HT250US (Models with Standard Shock Mount);(Extended Rebound w/ 6.5" Ride Height); B-23651
ALL Ingersoll Axles VARIOUS Rear Ingersoll part number; 653511-03
ALL Reyco Suspension Trailer Rear 23 ARTB-14A-FS Models; 702135-01
ALL Reyco Suspension Trailer Rear 23 ARTU-14A-FS and -15A-FS Models; 702135-01
ALL Reyco Suspension Trailer Rear 25 ARTBL-14A-FS, -15A-FS, -16A-FS, -17A-FS Models; 702135-01
ALL Reyco Suspension Trailer Rear 25 ARUUL-09A, -09A-99, -9S, -09S-99 Models; 702135-01
ALL Ridewell Corp. Trailer Air-Rides Rear RAR - 244 FeatherRide Light Duty Air Suspension (8,000 lb Capacity); 1270007
ALL SAF Holland Trailer Air Suspension Rear AR-80 Models Trailer Air Suspension;(AR-80-9, -9FM); 90044868
ALL SAF Holland Trailer Air Suspension Rear CB 25Y/CBX 25Y Models with Fusion Axle and Beam Assembly (7.0" Ride Height); 90044868
ALL SAF Holland Trailer Air Suspension Rear CB-2300 Models Trailer Air Suspension;(CB-2300-14); 90044868
ALL SAF Holland Trailer Air Suspension Rear CBX 23 Models Trailer Air Suspension;(CBX 23-14); 90044868
ALL SAF Holland Trailer Air Suspension Rear CBX 23U Fixed Frame Air Suspension with 6" Ride Height; 90044868
ALL SAF Holland Trailer Air Suspension Rear CBX 25/30 Fixed Frame Air Suspension with 14" Ride Height; 90044868
ALL SAF Holland Trailer Air Suspension Rear CBX 25U Fixed Frame Air Suspension with 6" Ride Height; 90044868
ALL SAF Holland Trailer Air Suspension Rear CBXAN 23 Aerobeam Fixed Frame Air Suspension with 14" Ride Height; 90044868
ALL SAF Holland Trailer Air Suspension Rear CBXAS 23 Aerobeam Fixed Frame Air Suspension with 14" Ride Height; 90044868
ALL SAF Holland Trailer Air Suspension Rear CBXAS 25 Aerobeam Fixed Frame Air Suspension with 14" Ride Height; 90044868
ALL SAF Holland Trailer Air Suspension Rear CBXAS 30 Aerobeam Fixed Frame Air Suspension with 14" Ride Height; 90044868
ALL SAF Holland Trailer Air Suspension Rear Models with O.E.M. Number; 90045572
ALL Tuthill Technologiies Trailer Rear Models with O.E.M. Number; 702135-01
ALL Utility Trailer Manufacturing Company Flatbeds Rear Drop Deck Trailers with Hendrickson AANL 23K Intraax Air Ride;with 6.5" to 9" Ride Height - Standard; B-23651
ALL Wabash National VARIOUS Rear Trailers with Aurora part number; NEW900-44-868
ALL Watson & Chalin Mfg. Inc. VARIOUS Rear Models with O.E.M. Number; B-23651
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SKU: 1785765910

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4.5 ★★★★★
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Product Reviews
D
Verified Purchase
David Taylor
Birmingham, US
★★★★★ 5
If you're developing games with Godot, you need this book
Format: Paperback
Godot is a fantastic game engine, and it has lots of aids to learning -- written tutorials, video tutorials, sample projects, one of the best manuals I've ever encountered. Still, it's nice to have a physical book you can hold in your lap, make notes in, and use as an overall guide to developing competence in Godot development. This is that book. It's has a logical flow, has genuinely useful sample projects, and is written in a clear, highly accessible style. If you are learning Godot, you can't do better than this book.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 4, 2019
L
Verified Purchase
L. Hall
Draper, US
★★★★★ 5
I didn’t really get a full grasp until reading the philosophy behind Godot.
Format: Paperback
Well paced and very readable. I worked through the online tutorials before buying this book but didn’t really get a full grasp until reading the philosophy behind Godot. Though I have been a C programmer for 34 years, and a Java developer for 22 years, and a Python developer for 18 years, I have never been seriously interested in a game engine until my son introduced me to Godot a couple of months ago. Godot is tremendous! I have even used Godot’s UI controls to produce wireframes for business apps.
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Reviewed in the United States on August 24, 2019
W
Verified Purchase
W. Vincent
Phoenix, US
★★★★★ 3
Solid, albeit abbreviated, coverage of Godot Game Engine 3.0
Format: Paperback
Solid introduction to Godot. Lightly touches on most topics, enough to get you up to speed an moving with it, though I personally would prefer a book that included much more depth on each area covered. Granted that wouldn't be a Sams "in 24 hours" book, but rather more of a "definitive guide" or "bible" which this is not. There's definitely enough meat to sink your teeth into, and being the first (and presently only) available book, it's worth the price. Aside from content, docking one star for difficult to read glossy pages and light weight fonts in code samples... It's difficult to find a good angle to read the book without glare across the page from a light and my middle-aged eyes struggle a bit with the code samples. UPDATE -- I've decided I have to dock another star. While the book is written in English, its authors are not native english speakers. It seems a better job could have been done with editing and review. There are a lot of clunky sentences, and several instances where the instruction is unclear. A small example: "A trick to add a simple outline is to add a new material to the Next Pass property. In this new material, set it to Unshaded, add a Grow of 0.01, change the Cull mode to front, and set its color to black." For someone familiar with all the various groupings of properties in a spatial material node, that might be all the information needed, but this book is (I thought) aimed at people with less experience with the framework. Those handful of properties are scattered throughout several groups of properties, and in the case of grow, there's only a field to enter a value when you've clicked a checkbox first. This may be a minor thing, and one could probably make the argument that materials were covered a couple chapters prior -- though that section doesn't really mention all of these properties... Lots of little assumptions and oversights like that make the learning process a little more frustrating that it could be. The information that's there is still great, but if you have little or no experience with Godot, expect to have to do some extra legwork to fill in some gaps on your own.
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Reviewed in the United States on April 11, 2018
C
Verified Purchase
Catboy
Boise, US
★★★★★ 5
Great for newcomers to Godot
Format: Paperback
Excellent book for beginners with Godot. It will however require some previous programing knowledge this book isn't so much a teaching you to code book instead its an explanation of the Godot software.
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Reviewed in the United States on December 13, 2019
C
Verified Purchase
Christina
Natrona Heights, US
★★★★★ 3
Godot, a Beautiful Engine that is Great for any Budding Developer
Format: Kindle
My background: I am a professional VBA programmer that has used Unity3D as a hobby engine off and on for years. Until Godot, I had zero experience with Python. GDScript (Python-based) is easy enough to pick up once you understand its syntax IF you know other languages. The Review: The Kindle version is great. I have been following along quite easily. So far, I've kept up with what the book has told me to do and have learned quite a lot about about game development in general. Here's the reason for the three star review: I cannot find where to download the assets they talk about in Hour 5. If it came on a disc for the physical copies, that's wonderful! Great for them. That does nothing for the Kindle version. I couldn't find anywhere in the book that said "got to this website to download the files for the projects you'll be doing in this book. So, I came here, where I bought the book from, looking for a FAQ or something that may lead me to where I can download the assets manually. I googled what I thought would find the files with nothing that I could do about it. So, now I am stuck if I want to continue the book and use the assets they're using because there's nowhere clearly spelled out where to get the assets they've cited, page 73, "First, locate the “sprites” folder, which contains all the needed Sprites for this hour, in the accompanying “Godot-Hour 5” folder and copy it into your Godot project folder using your OS’s file explorer". Good luck in your game development journeys! Update 1: Got in touch with the publisher, they told me to get in touch with Amazon after trying to get the assets through their website, which proved to be unsuccessful. Update 2: Spoke with Amazon, they said that they are merely the store, that they can only provide what is given to them to provide. Please contact the publisher. Update 3: Contacted the publisher again about the issue citing what Amazon said. The publisher said they couldn't do anything about it that it is on "Kindle" to rectify. Update 4: Ultimately, I returned the book. I was enjoying the book very much until this issue happened. I am going to rate this book a 1-star because of the fiasco that has to do with the assets that they mentioned in the "Hour 5" chapter that I never got access to. I hope that this helps anyone make a decision as to whether or not to purchase for themselves. Update 5: I downgraded my review from 3-star to 1 star. Update 6: I continued to press this situation with the publisher of the book. Come to find out, Pearson (cited as the publisher) is not the publisher, per-say but InformIT is. I was incorrect about something that I said earlier about there not being anything in the book for the assets download. I found it after digging some more. There is a page that states that you should go to informit.com/register and use a specific ISBN (the book lists it) to register the book for additional content, updates and what-not. I have done so. So, I dug around on the InformIT website looking for the content, hoping that in this whole debacle, I am just dumb. After a lengthy conversation with an associate from InformIT, the files are, infact, not available. The associate has forwarded my problem higher-up and I should expect an answer in 24-48 hours. I will update this review again once I get an answer. Again, I do not blame Amazon. I blame the publisher(s), Pearson and InformIT for this. Also, let it be known that I have purchased the physical copy of the book despite the problems I am having in hopes that I will still get good information from the book overall. Update 7: It's been a while. I thought that my last update was posted. Though, it seems that it was not. Here's the update: After a few back-and-forth with the publisher that ultimately was responsible for the book, they gave me a link to the assets. Since I cannot paste the link, I will say that you can google the assets yourself. If you're interested in them, please google "github godot 24 hours". My first query response was the exact link needed. I sincerely hope that everything that I've stated here helps. I am going to start following along in the book again since I have the assets needed now. I am upgrading my review back to a three-star until I can fully assess the book. I think that it is asinine that I had to jump through the hoops that I did jump through to get the assets that were needed in order to follow along exactly. I don’t have time to be an asset artist on top of a programmer. I also don’t have too much money to buy assets. Thus, having the assets that were necessary to complete the projects as written would have been nice.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 8, 2019

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